Dragon Quest
A Wide Game
Dragons were a real hazard in mediaeval times. They
guarded their pots of gold jealously and would pounce on unwary
travellers and eat them, either raw or toasted with their fiery
breath. Your task is to vanquish the dragons you meet today: for
each dragon you overcome, you will receive a token : |
 |
DRAGON 1
This is a dragon with fiery breath. Before you can get your token,
you have to put out its flames so it can't burn you up. Use the water
pistols provided and shoot out the flames of all the candles : each
member of the team must take a turn.
DRAGON 2
This dragon leaves footprints and other clues as to where it has been.
Before you can get your token you will have to follow the dragon's
trail and bring back a dragon's egg as proof that you have found its
nest. Follow the trail - a different colour for each team - and bring
back ONE egg.
DRAGON 3
This is a dragon who is afraid of other dragons. Before you can get
your token, you will have to frighten it away with another dragon.
Using the materials provided and working together as a team, create
a really big and fearsome dragon.
DRAGON 4
This dragon lives in the heart of an impenetrable labyrinth. Before
you can get your token you will have to find your way through the
labyrinth. Take it in turns to guide the loop along the wire - if
it buzzes the next girl takes over and starts again.
DRAGON 5
This is a dragon with an insatiable appetite. Before you can get your
token, you have to feed it so it will be too full to eat you. Throw
the beanbags into the dragon's mouth one by one: each member of the
team must take a turn.
DRAGON 6
This is a dragon which can be overcome with a magic spell. Before
you can get your token, you will have to create the spell. The spell
can be made by finding six things which begin with the letters D,R,A,G,O
and N. Do NOT collect any living creatures as they will break the
spell and you will have to start it all over again!
When you have all six of your tokens, bring them to
the Castle and you will be able to exchange them for a Pot of Gold.
EQUIPMENT :
1) water pistols & bucket of water for refills, candles or night-lights,
matches
2) tissue paper "footprints" and Kinder Surprise eggs - different
colours for each team.
3) boxes, newspapers, cartons, yoghurt pots, toilet roll tubes etc.
string, glue and sellotape
4) electric "buzzer" game (touch sides and make light buzz.)
5) bean bags, dragon "target" with hole for mouth.
6) no equipment needed Pot of Gold : Dish with chocolate coins, foil-wrapped
sweets etc. 6 tokens for each team.